Starting with Daum Cafe's 400K member GVM in 2000, it opened Handy Game, Korea's first mobile game community portal, and has more than 3K kinds of mobile game community experience over 19 y.
Even if it's the perfect game, customers can leave the game where it's hard to be attentive. We're there for you, from game development to launch and maintenance.
Based on skilled professionals and know-how, it identifies users' needs and acts as a communication between game companies and users.
Analyzing user and market trends and needs using 3K mobile game community operating references
Market Review Management, Automated Community Spam Monitoring, Chart/Brand Boosting
Maximize stability and completeness by correcting in-game translation and notation errors through in-house QA for successful global service
Excellent cost-effectiveness compared to self-operation by flexibly operating professional personnel according to issues